buslane media

destination THE SCENIC ROUTE

Next stop: something with a button.

View from a city bus window across a bright street with another bus approaching

buslane media

we make things. some of them work.

Games, tools and browser-based incidents from the less supervised end of Everwished.

see what got made
next stop 01 / EDINBUS

route 404

things currently in service

Four stops. Exact change appreciated.
EDINBUS gameplay showing a road, hazards, score and front-seat tool controls
live road conditions may contain nonsense

stop 01 on route

EDINBUS:
Front Seat Service

Defend a bus route from road hazards and onboard nonsense. Protect the driver. They have seen enough.

play EDINBUS
Seagull Splat title screen over a seaside scene
precision seaside operations department

stop 02 next up

Seagull
Splat!

Flap, trim, and time a suspiciously precise seaside incident. There is a meter. This somehow makes it science.

play Seagull Splat!
Snapcat approximate cat sighting map and nearby sightings
exact coordinates remain none of our business

stop 03 approaching

Snapcat

Post approximate cat sightings without handing over exact location metadata. A social map with boundaries.

open Snapcat
Buslane DJ Lab with two decks, waveforms, cue controls and lighting tools
headphones optional, confidence pre-installed

stop 04 last stop

Buslane
DJ Lab

Pretend to run decks, lights, cues, and overlays with unjustified confidence. Local audio welcome. Strobes behave.

open DJ Lab

what is all this, then?

a small workshop for ideas with somewhere to be.

Buslane Media is where Everwished lets experiments out for a run. We make small games, useful prototypes and media tools. Some become proper products. Some become excellent stories about scope.

Small experiments.
Useful prototypes.
Questionable confidence.

service manifest / 004

things we tend to make

  1. 01games that do not ask permissionBrowser-first play, quick starts, no account ceremony.
  2. 02tools that might be usefulPractical little systems for awkward real jobs.
  3. 03media experiments in publicAudio, visuals, maps, controls and the occasional button.
  4. 04ideas that became code earlyPaperwork may follow. It has been informed.

route 404 / depot inventory

lost property

Things left behind during development. Claiming an item requires an implausible description and exact change.

nothing dangerous found